<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5722348656671942125</id><updated>2011-07-30T12:15:19.683-07:00</updated><title type='text'>Andy Stifel</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://andrewstifel.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5722348656671942125/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://andrewstifel.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Andy Stifel</name><uri>http://www.blogger.com/profile/07409070927860827667</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_vUeGMAAiy50/Si3T7NJdfrI/AAAAAAAAAAg/MNKYFbI5SA8/s1600-R/n305100138_180061_2101.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>6</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5722348656671942125.post-3027950165744045996</id><published>2010-02-09T11:40:00.000-08:00</published><updated>2010-02-09T11:51:33.068-08:00</updated><title type='text'>Sit Stand Has Begun...</title><content type='html'>So I've got my character and my story nailed down for the sit/stand project.  Here's my model sheet for my character who is a chameleon and is, as of yet, unnamed.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_vUeGMAAiy50/S3G6j3Wlw4I/AAAAAAAAADQ/S5qKHp3GcPY/s1600-h/aStifel_sitStand.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 259px;" src="http://4.bp.blogspot.com/_vUeGMAAiy50/S3G6j3Wlw4I/AAAAAAAAADQ/S5qKHp3GcPY/s400/aStifel_sitStand.jpg" alt="" id="BLOGGER_PHOTO_ID_5436331350529786754" border="0" /&gt;&lt;/a&gt;I've begun Modeling the head as well.  For those who aren't familiar with the process, I first divide up my model sheet and load it into the MAYA interface to use as a reference when shaping each part of the character.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_vUeGMAAiy50/S3G7OGzzq9I/AAAAAAAAADY/ILV1te2pEfk/s1600-h/sitStandProgress_0005_Layer+8.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 400px;" src="http://3.bp.blogspot.com/_vUeGMAAiy50/S3G7OGzzq9I/AAAAAAAAADY/ILV1te2pEfk/s400/sitStandProgress_0005_Layer+8.jpg" alt="" id="BLOGGER_PHOTO_ID_5436332076233370578" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So when I start, I begin with building a generic head, and progress as shown.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_vUeGMAAiy50/S3G7ruT8JlI/AAAAAAAAADg/DylMpENIuSw/s1600-h/sitStandProgress_0004_Layer+4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 400px;" src="http://2.bp.blogspot.com/_vUeGMAAiy50/S3G7ruT8JlI/AAAAAAAAADg/DylMpENIuSw/s400/sitStandProgress_0004_Layer+4.jpg" alt="" id="BLOGGER_PHOTO_ID_5436332585053333074" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_vUeGMAAiy50/S3G7rzo9ZuI/AAAAAAAAADo/bTiA4th44iw/s1600-h/sitStandProgress_0003_Layer+5.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 400px;" src="http://4.bp.blogspot.com/_vUeGMAAiy50/S3G7rzo9ZuI/AAAAAAAAADo/bTiA4th44iw/s400/sitStandProgress_0003_Layer+5.jpg" alt="" id="BLOGGER_PHOTO_ID_5436332586483672802" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_vUeGMAAiy50/S3G7seW8SlI/AAAAAAAAAD4/gtU6pDtI__4/s1600-h/sitStandProgress_0002_Layer+6.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 400px;" src="http://1.bp.blogspot.com/_vUeGMAAiy50/S3G7seW8SlI/AAAAAAAAAD4/gtU6pDtI__4/s400/sitStandProgress_0002_Layer+6.jpg" alt="" id="BLOGGER_PHOTO_ID_5436332597950827090" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_vUeGMAAiy50/S3G7svY57cI/AAAAAAAAAEA/rPMlAFQpkHE/s1600-h/sitStandProgress_0001_Layer+7.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 400px;" src="http://3.bp.blogspot.com/_vUeGMAAiy50/S3G7svY57cI/AAAAAAAAAEA/rPMlAFQpkHE/s400/sitStandProgress_0001_Layer+7.jpg" alt="" id="BLOGGER_PHOTO_ID_5436332602522463682" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_vUeGMAAiy50/S3G8FNRj4eI/AAAAAAAAAEI/dO4Teif5640/s1600-h/sitStandProgress_0000_Layer+2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 400px;" src="http://3.bp.blogspot.com/_vUeGMAAiy50/S3G8FNRj4eI/AAAAAAAAAEI/dO4Teif5640/s400/sitStandProgress_0000_Layer+2.jpg" alt="" id="BLOGGER_PHOTO_ID_5436333022861582818" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I hope to have the head modeling done this weekend, then I'll have about 2 weeks to model the rest of the body which should be plenty.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5722348656671942125-3027950165744045996?l=andrewstifel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://andrewstifel.blogspot.com/feeds/3027950165744045996/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://andrewstifel.blogspot.com/2010/02/sit-stand-has-begun.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5722348656671942125/posts/default/3027950165744045996'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5722348656671942125/posts/default/3027950165744045996'/><link rel='alternate' type='text/html' href='http://andrewstifel.blogspot.com/2010/02/sit-stand-has-begun.html' title='Sit Stand Has Begun...'/><author><name>Andy Stifel</name><uri>http://www.blogger.com/profile/07409070927860827667</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_vUeGMAAiy50/Si3T7NJdfrI/AAAAAAAAAAg/MNKYFbI5SA8/s1600-R/n305100138_180061_2101.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_vUeGMAAiy50/S3G6j3Wlw4I/AAAAAAAAADQ/S5qKHp3GcPY/s72-c/aStifel_sitStand.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5722348656671942125.post-2099965990181835774</id><published>2010-01-26T07:18:00.000-08:00</published><updated>2010-01-26T07:50:29.910-08:00</updated><title type='text'>Blast from the Past</title><content type='html'>So I am now in the third week of my spring semester, sophomore year. Toword the end of last semester, I didn't have a bit of extra time to organize and post my work, so this update includes animations I completed last semester, as well as in the first to weeks of this semester!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Traditional Animation&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;One thing I havent posted very much of here (infact I don't think I have posted any of), is my work in traditional, or hand drawn animation. Here, at Ringling, every animator starts with a foundation in 2D animation, to learn the basic principles that carry over to the computer work. Most of the early stuff isnt too terribly interesting, or sometimes not very good on my part, so I just have a few of the final projects to share.&lt;br /&gt;&lt;br /&gt;Pantomime&lt;br /&gt;&lt;br /&gt;This assignment had us design a character, then have them enter from offscreen to interact with some object or part of the environment. They then had to show a change in emotion, and react. I'm fairly happy with it, but they ending gets a bit choppy because I was quite rushed, as it always seems with animation.&lt;br /&gt;&lt;br /&gt;(video not uploaded yet, will update ASAP)&lt;br /&gt;&lt;br /&gt;Dance Collaboration&lt;br /&gt;&lt;br /&gt;This was the firsst and only project, where as a class we all worked on a common assignment. I was a lot of fun, and was the grand finale to our education in traditional media. You'll recognize the third character that comes onto screen as the one I personally animated. The others were each done by a talented member of my class.&lt;br /&gt;&lt;br /&gt;&lt;object width="853" height="480"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8933411&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=00ADEF&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=8933411&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=00ADEF&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="853" height="480"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Simple Polygon Character&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;The Simple Poly project was our introduction to a jointed-leg ring. We designed and build these character to use for 3 final exercises to close out the semester in Computer Animation. I have chosen to show them in the reverse order in which they were completed. They were turned in without doing a final render, in what we call playblast format. We only have a week for each animation, so rendering was left no time. However, I have gone back and rendered the last animation, the jump, so that you can see all the work I put in to textureing and lighting my character. Here are some still shots of him, then a reel with all three animations.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mAsZOf0Za_8/S18GEHZHxsI/AAAAAAAAABU/pVZspga7e1o/s1600-h/camFeet.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_mAsZOf0Za_8/S18GEHZHxsI/AAAAAAAAABU/pVZspga7e1o/s400/camFeet.jpg" alt="" id="BLOGGER_PHOTO_ID_5431066343405766338" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mAsZOf0Za_8/S18GDZDHkKI/AAAAAAAAABM/zgl5L8TsAH4/s1600-h/camFront.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_mAsZOf0Za_8/S18GDZDHkKI/AAAAAAAAABM/zgl5L8TsAH4/s400/camFront.jpg" alt="" id="BLOGGER_PHOTO_ID_5431066330965446818" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_mAsZOf0Za_8/S18GDIi3aSI/AAAAAAAAABE/C90oHf4ZVYY/s1600-h/camBack.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_mAsZOf0Za_8/S18GDIi3aSI/AAAAAAAAABE/C90oHf4ZVYY/s400/camBack.jpg" alt="" id="BLOGGER_PHOTO_ID_5431066326535203106" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mAsZOf0Za_8/S18GC8rpUBI/AAAAAAAAAA8/dBAJUmy5EZI/s1600-h/camLeft.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_mAsZOf0Za_8/S18GC8rpUBI/AAAAAAAAAA8/dBAJUmy5EZI/s400/camLeft.jpg" alt="" id="BLOGGER_PHOTO_ID_5431066323350802450" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_mAsZOf0Za_8/S18GCl1HNnI/AAAAAAAAAA0/rjJGiX7BHxk/s1600-h/camBeauty.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_mAsZOf0Za_8/S18GCl1HNnI/AAAAAAAAAA0/rjJGiX7BHxk/s400/camBeauty.jpg" alt="" id="BLOGGER_PHOTO_ID_5431066317216495218" border="0" /&gt;&lt;/a&gt;&lt;object width="853" height="480"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8933473&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=00ADEF&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=8933473&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=00ADEF&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="853" height="480"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;So that was it for last semester, I'll soon be posting work from this semester in about a week or two, so chack back soon!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5722348656671942125-2099965990181835774?l=andrewstifel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://andrewstifel.blogspot.com/feeds/2099965990181835774/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://andrewstifel.blogspot.com/2010/01/blast-from-past.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5722348656671942125/posts/default/2099965990181835774'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5722348656671942125/posts/default/2099965990181835774'/><link rel='alternate' type='text/html' href='http://andrewstifel.blogspot.com/2010/01/blast-from-past.html' title='Blast from the Past'/><author><name>Andy Stifel</name><uri>http://www.blogger.com/profile/07409070927860827667</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_vUeGMAAiy50/Si3T7NJdfrI/AAAAAAAAAAg/MNKYFbI5SA8/s1600-R/n305100138_180061_2101.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_mAsZOf0Za_8/S18GEHZHxsI/AAAAAAAAABU/pVZspga7e1o/s72-c/camFeet.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5722348656671942125.post-6306476136208071800</id><published>2009-10-23T21:09:00.000-07:00</published><updated>2009-10-23T21:12:08.039-07:00</updated><title type='text'>Primitive Theater</title><content type='html'>Here's the latest! This assignment is referred to as Primitive Theater. The idea is to introduce us to basic character modeling, rigging, and animation with a simplistic character of our own design. Here's the basic character parameters:&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt;Create a motivation that can be expressed in terms of an action verb and devise a motion that communicates that motivation. You must accomplish this without violent or destructive behavior. REMEMBER, CHARACTER DOES NOT EQUAL HUMAN. Your character or characters can only be made from primitive objects or simple revolves, extrudes or lofts. They are not allowed to have legs but they can have any other kind of appendage. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;And of course the final result of roughly 4 weeks of planning and working:&lt;br /&gt;&lt;br /&gt;&lt;object height="480" width="853"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7230222&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=7230222&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="480" width="853"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;Now that it's done I'm quite pleased with how it came out. Of course there are little things that, given the chance, I would g back and tweak, but it's time to move on to the next assignment.&lt;br /&gt;              &lt;div class="video"&gt;&lt;div class="vimeo_holder"&gt; &lt;/div&gt;      &lt;/div&gt; &lt;div style="display: block;" id="SubmitTwo"&gt;&lt;div class="cssButtonSize-small cssButtonSide-left" dir="ltr"&gt;&lt;div class="cssButtonColor-orange"&gt;&lt;script type="text/javascript"&gt;   document.write("\x3ca id\x3d\x22publishButton\x22 class\x3d\x22cssButton\x22 href\x3d\x22javascript:void(0)\x22 target\x3d\x22\x22 onclick\x3d\x22if (this.className.indexOf(\x26quot;ubtn-disabled\x26quot;) \x3d\x3d -1) {var e \x3d document[\x26#39;stuffform\x26#39;].publish;(e.length) ? e[0].click() : e.click(); if (window.event) window.event.cancelBubble \x3d true; return false;}\x22\x3e\x3cdiv class\x3d\x22cssButtonOuter\x22\x3e\x3cdiv class\x3d\x22cssButtonMiddle\x22\x3e\x3cdiv class\x3d\x22cssButtonInner\x22\x3ePublish Post\x3c/div\x3e\x3c/div\x3e\x3c/div\x3e\x3c/a\x3e");&lt;/script&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5722348656671942125-6306476136208071800?l=andrewstifel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://andrewstifel.blogspot.com/feeds/6306476136208071800/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://andrewstifel.blogspot.com/2009/10/primitive-theater_23.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5722348656671942125/posts/default/6306476136208071800'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5722348656671942125/posts/default/6306476136208071800'/><link rel='alternate' type='text/html' href='http://andrewstifel.blogspot.com/2009/10/primitive-theater_23.html' title='Primitive Theater'/><author><name>Andy Stifel</name><uri>http://www.blogger.com/profile/07409070927860827667</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_vUeGMAAiy50/Si3T7NJdfrI/AAAAAAAAAAg/MNKYFbI5SA8/s1600-R/n305100138_180061_2101.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5722348656671942125.post-5492785110129388159</id><published>2009-09-20T12:36:00.001-07:00</published><updated>2009-10-12T08:15:22.945-07:00</updated><title type='text'>The Infamous Ball Bounce</title><content type='html'>So tomorrow is time to turn in my very first computer animation project.  I've just finished putting the finishing touches on it, and for those of you who are not familiar with the assignment, here's the criteria:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:100%;"  &gt;   &lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;Length on animation is 240 frames, no more no less.&lt;br /&gt; &lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;You may have a short pause at the start and end of the piece (less than a second).&lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;A single scene with one realistic ball bounce and one self-motivated ball jumping.&lt;br /&gt;  &lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;The size of each ball can be different.&lt;br /&gt; &lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;The motion of the two balls can be simultaneous, can overlap, or can be sequential. &lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;The realistic ball can enter from off screen but then cannot leave the frame and must stop on-stage.&lt;br /&gt;  &lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;The self motivated ball may leave the frame at the end.&lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;Staging and composition are a very important part of this assignment. Think about where is the best place to put the camera. Think about foreground and background colors (color and design).&lt;br /&gt; &lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;It would be very beneficial to create a camera and lock it into place and then work from that camera.&lt;br /&gt; &lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;No moving cameras.  Camera shake for a really heavy impact is ok.&lt;br /&gt;  &lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;No objects in your scene should be default gray (Lambert1). Use simple shaders (solid colors) or textures. Keep the textures simple.&lt;br /&gt; &lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;You will use a basic 3 point lighting setup.&lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;Use Depth Map shadows and not Ray Traced shadows.&lt;br /&gt; &lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;No Motion Blur or Reflectivity&lt;br /&gt; &lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;You may use an environment with walls made out of primitive planes or half of a cylinder. Some of you will have sets that are more elaborate, that is also acceptable.&lt;br /&gt; &lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;This project will be rendered in standard resolution with shadows, and it will be due as Maya ASCII file, and as a Quicktime movie.&lt;br /&gt;  &lt;/span&gt;    &lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:85%;"  &gt;Please refer to the class calendar for Critique and final deadlines&lt;/span&gt;&lt;/li&gt;&lt;/span&gt;&lt;/ul&gt;&lt;br /&gt;So here is what I have come up with.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7025038&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=7025038&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="853" height="480"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;I have to say that I'm quite pleased with my result.  I put to use some of the modeling skills I learned over summer which I think gave me a bit of a boost.  I also am very pleased with the texture I made for the surface of the globe, which when not stretched over the surface of the ball looks like this:&lt;br /&gt;&lt;span style=";font-family:Arial,Helvetica,Geneva,Swiss,SunSans-Regular;font-size:100%;"  &gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_vUeGMAAiy50/SraGxgw5LjI/AAAAAAAAACQ/SVeLaGjl0a0/s1600-h/globe_ballShape_color_1_4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 400px;" src="http://4.bp.blogspot.com/_vUeGMAAiy50/SraGxgw5LjI/AAAAAAAAACQ/SVeLaGjl0a0/s400/globe_ballShape_color_1_4.jpg" alt="" id="BLOGGER_PHOTO_ID_5383638589734727218" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So up next on the CA list is the NURBS primitive theater. Time to generate some ideas for that.&lt;br /&gt;&lt;/span&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5722348656671942125-5492785110129388159?l=andrewstifel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://andrewstifel.blogspot.com/feeds/5492785110129388159/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://andrewstifel.blogspot.com/2009/09/infamous-ball-bounce.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5722348656671942125/posts/default/5492785110129388159'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5722348656671942125/posts/default/5492785110129388159'/><link rel='alternate' type='text/html' href='http://andrewstifel.blogspot.com/2009/09/infamous-ball-bounce.html' title='The Infamous Ball Bounce'/><author><name>Andy Stifel</name><uri>http://www.blogger.com/profile/07409070927860827667</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_vUeGMAAiy50/Si3T7NJdfrI/AAAAAAAAAAg/MNKYFbI5SA8/s1600-R/n305100138_180061_2101.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_vUeGMAAiy50/SraGxgw5LjI/AAAAAAAAACQ/SVeLaGjl0a0/s72-c/globe_ballShape_color_1_4.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5722348656671942125.post-8979945747914877994</id><published>2009-06-22T16:37:00.000-07:00</published><updated>2009-06-22T16:45:00.903-07:00</updated><title type='text'></title><content type='html'>&lt;div style="text-align: left;"&gt;Finished the modeling tutorial, so here's the completed jet bike&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 185px;" src="http://2.bp.blogspot.com/_vUeGMAAiy50/SkAWIde685I/AAAAAAAAABQ/pJU4TaURg4k/s400/Picture+6.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5350300691925234578" /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 280px; height: 400px;" src="http://2.bp.blogspot.com/_vUeGMAAiy50/SkAWQESrNFI/AAAAAAAAABY/Vt8-v15GFSM/s400/Picture+7.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5350300822601938002" /&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 358px;" src="http://2.bp.blogspot.com/_vUeGMAAiy50/SkAWUnJtkBI/AAAAAAAAABg/0aXSjz1jwvs/s400/Picture+8.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5350300900679061522" /&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 392px; height: 295px;" src="http://2.bp.blogspot.com/_vUeGMAAiy50/SkAWB5pEJ2I/AAAAAAAAABI/XxDKpfQZI0s/s400/Picture+5.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5350300579224889186" /&gt;&lt;br /&gt;Now I start learning rendering / shading&lt;div&gt;&lt;br /&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 296px;" src="http://3.bp.blogspot.com/_vUeGMAAiy50/SkAW4lKaOII/AAAAAAAAABo/ja74xgcKF_4/s400/Picture+1.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5350301518620407938" /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Im also going to see how much I retained from all this by building my own version of the jet bike from this tutorial.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5722348656671942125-8979945747914877994?l=andrewstifel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://andrewstifel.blogspot.com/feeds/8979945747914877994/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://andrewstifel.blogspot.com/2009/06/finished-modeling-tutorial-so-heres.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5722348656671942125/posts/default/8979945747914877994'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5722348656671942125/posts/default/8979945747914877994'/><link rel='alternate' type='text/html' href='http://andrewstifel.blogspot.com/2009/06/finished-modeling-tutorial-so-heres.html' title=''/><author><name>Andy Stifel</name><uri>http://www.blogger.com/profile/07409070927860827667</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_vUeGMAAiy50/Si3T7NJdfrI/AAAAAAAAAAg/MNKYFbI5SA8/s1600-R/n305100138_180061_2101.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_vUeGMAAiy50/SkAWIde685I/AAAAAAAAABQ/pJU4TaURg4k/s72-c/Picture+6.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5722348656671942125.post-1206141352926438687</id><published>2009-06-08T19:05:00.000-07:00</published><updated>2009-06-08T19:21:59.421-07:00</updated><title type='text'>And It's Off!</title><content type='html'>&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'courier new'; "&gt;So to begin, here's what I'm workin on at the moment:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'courier new';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_vUeGMAAiy50/Si3HDoCVtJI/AAAAAAAAAAU/pHfVDgJDi0s/s1600-h/Picture+1.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 234px;" src="http://3.bp.blogspot.com/_vUeGMAAiy50/Si3HDoCVtJI/AAAAAAAAAAU/pHfVDgJDi0s/s400/Picture+1.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5345147197859411090" /&gt;&lt;/a&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: 'courier new'; "&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;This is the bike I'm building through a series of tutorials.  Trying to get a jump start on learning how to model for next year. Wish I could say that I designed the bike as well, but I didn't.  When this is done, I'll be attempting to model my car to see how much I actually retained from the videos.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5722348656671942125-1206141352926438687?l=andrewstifel.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://andrewstifel.blogspot.com/feeds/1206141352926438687/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://andrewstifel.blogspot.com/2009/06/and-its-off.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5722348656671942125/posts/default/1206141352926438687'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5722348656671942125/posts/default/1206141352926438687'/><link rel='alternate' type='text/html' href='http://andrewstifel.blogspot.com/2009/06/and-its-off.html' title='And It&apos;s Off!'/><author><name>Andy Stifel</name><uri>http://www.blogger.com/profile/07409070927860827667</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://1.bp.blogspot.com/_vUeGMAAiy50/Si3T7NJdfrI/AAAAAAAAAAg/MNKYFbI5SA8/s1600-R/n305100138_180061_2101.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_vUeGMAAiy50/Si3HDoCVtJI/AAAAAAAAAAU/pHfVDgJDi0s/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
